Doom9's Forum > Capturing and Editing Video > Avisynth Usage > Warpsharp filter 0911a

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GuiltyX
Junior Member

Registered: Oct 2001
Location: City of GeekZ
Posts: 11

 new one comes 
thats all... 

English txt might be written anew. 

#new functions 
EraseGhost( 
string mode = default("y") or "u" or "v", # specifie which you wanna processing on 
float position1, float strength1, 
float position2, float strength2, ...) 

SearchGhost( 
string mode = default("y") or "u" or "v", # specifie which you wanna processing on 
int frame = default(0), # frame NO. 
int top = default(0), # line of start searching 
int bottom = default(height - 1), # line of finish searching 
int left = default(0), # start searching potint 
int right = default(width / 2), # end of searching potint 
int search = default(28), # max number of search 
int threshold = default(16), # thleshold 
string log = default("SearchGhost.txt")) # out-put file name of results 

FetchCache( # experimental function for Multithread/MultiCPU? 
prev=0, # int: number of prevous frames for inputting the other thread 
next=0) # int: number of next frames for inputting the other thread 

AVIEncodeVideo( 
path="", # string: path to output file 
config="", # string: file path to codec configration(null means "call codec dialog") 
multiple=1, # int: multiple of frame rate 
cache=false, # bool: when encoding was completed, reads the output file with OpenDMLSource and treats as cash(for Avisynth 2.06 and later) 
static=false) # bool: encoding comes to complete when a script is opened. 

sorry for poor English  
thx

Attachment: warpsharp_1004.zip
This has been downloaded 301 time(s).



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 6th October 2002 10:29 


